Base Stats
HP20
ATK40
DEF15
SpA35
SpD35
SPE60
Total 205
Abilities
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
Evolution Chain
Happiness
Thunder Stone
Pokedex Entries
Pokemon XIt plays with others by touching tails and setting off sparks. This appears to be a test of courage.
Pokemon YIt is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Pokemon Omega RubyPichu charges itself with electricity more easily on days with thunderclouds or when the air is very dry. You can hear the crackling of static electricity coming off this Pokémon.
Pokemon Alpha SapphireWhen Pichu plays with others, it may short out electricity with another Pichu, creating a shower of sparks. In that event, this Pokémon will begin crying, startled by the flash of sparks.

Moves

Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Gives the user’s held item to the target.
NORMAL
Status
NORMALStatus
15
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ELECTR
Status
ELECTRStatus
20
Never misses.
FAIRY
Special
FAIRYSpecial
4015
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Prevents the target from scoring critical hits for five turns.
NORMAL
Status
NORMALStatus
30
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
NORMAL
Physical
NORMALPhysical
90%15
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
User will recover half its max HP at the end of the next turn.
NORMAL
Status
NORMALStatus
10
Move Tutor (OR / AS)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Lowers the target’s Speed by one stage.
ELECTR
Special
ELECTRSpecial
5595%15100%
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Locations
Pokemon XBreed PikachuObtainable
Pokemon YBreed PikachuObtainable
Pokemon Omega RubyBreed PikachuObtainable
Pokemon Alpha SapphireBreed PikachuObtainable