Base Stats
HP35
ATK55
DEF35
SpA30
SpD30
SPE35
Total 220
Abilities
Enables a sure getaway from wild Pokémon.
Boosts the Speed stat if the Pokémon has a status condition.
Evolution Chain
Pokedex Entries
Pokemon DiamondA Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Pokemon PearlA Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Pokemon PlatinumA Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Pokemon HeartGoldIt chases its prey until the victim becomes exhausted. However, it turns tail if the prey strikes back.
Pokemon SoulSilverIt chases its prey until the victim becomes exhausted. However, it turns tail if the prey strikes back.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
5
Raises the user’s Attack by one stage.
NORMAL
Status
NORMALStatus
407%
9
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
13
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
17
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
21
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
25
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
29
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
33
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
90%10
37
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
41
Target cannot use held items.
DARK
Status
DARKStatus
100%15
45
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
49
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
53
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM49
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
40100%25
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
6595%1510%
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
Uses the target’s move against it before it attacks, with power increased by half.
NORMAL
Status
NORMALStatus
20
Has a chance to badly poison the target.
POISON
Physical
POISONPhysical
50100%1550%
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
6595%1510%
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
50100%10
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
Locations
Pokemon DiamondBreed MightyenaObtainable
Pokemon PearlUnavailable
Pokemon PlatinumSinnoh Route 214Available ▾
Pokemon HeartGoldKanto Route 1Available ▾
Pokemon SoulSilverKanto Route 1Available ▾