Base Stats
HP35
ATK55
DEF35
SpA30
SpD30
SPE35
Total 220
Abilities
Enables a sure getaway from wild Pokémon.
Boosts the Speed stat if the Pokémon has a status condition.
RattledHidden
The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat.
Evolution Chain
Pokedex Entries
Pokemon BlackA Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Pokemon WhiteA Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Pokemon Black 2A Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Pokemon White 2A Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
50100%35
5
Raises the user’s Attack by one stage.
NORMAL
Status
NORMALStatus
407%
9
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
13
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
17
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
21
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
25
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
29
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
33
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
37
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
41
Target cannot use held items.
DARK
Status
DARKStatus
100%15
45
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
49
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
53
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM59
Destroys the target’s held berry.
FIRE
Special
FIRESpecial
30100%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
6595%1510%
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
Uses the target’s move against it before it attacks, with power increased by half.
NORMAL
Status
NORMALStatus
20
Has a chance to badly poison the target.
POISON
Physical
POISONPhysical
50100%1550%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
6595%1510%
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable