Base Stats
HP60
ATK80
DEF50
SpA50
SpD50
SPE40
Total 330
Abilities
The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
Boosts the Speed stat if the Pokémon has a status condition.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt lets honey soak into its paws so it can lick them all the time. Every set of paws tastes unique.
Pokemon PearlIt lets honey soak into its paws so it can lick them all the time. Every set of paws tastes unique.
Pokemon PlatinumIt lets honey soak into its paws so it can lick them all the time. Every set of paws tastes unique.
Pokemon HeartGoldIf it finds honey, its crescent mark glows. It always licks its paws because they’re soaked with honey.
Pokemon SoulSilverBefore food becomes scarce in wintertime, its habit is to hoard food in many hidden locations.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
40100%25
1
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
20100%3030%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
8
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
15
Never misses.
DARK
Physical
DARKPhysical
6020
22
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%20
29
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
36
Lowers the target’s Attack by two stages.
NORMAL
Status
NORMALStatus
100%20
43
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
43
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
50
Hits every turn for 2-3 turns, then confuses the user.
NORMAL
Physical
NORMALPhysical
90100%20
57
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM08
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Has an increased chance for a critical hit.
FIGHTING
Physical
FIGHTINGPhysical
10080%5
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
User pays half its max HP to max out its Attack.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
130100%5
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Never misses.
NORMAL
Special
NORMALSpecial
6020
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Locations
Pokemon DiamondAcuity Lakefront, Sinnoh Route 211 West Towards Eterna City, Sinnoh Route 211 East Towards Celestic TownAvailable ▾
Pokemon PearlAcuity Lakefront, Sinnoh Route 211 West Towards Eterna City, Sinnoh Route 211 East Towards Celestic TownAvailable ▾
Pokemon PlatinumLake Acuity, Sinnoh Route 211 West Towards Eterna CityAvailable ▾
Pokemon HeartGoldUnavailable
Pokemon SoulSilverJohto Route 45, Mt Silver 1F Top, Mt Silver 1F, Mt Silver Mountainside...Available ▾