Base Stats
HP39
ATK52
DEF43
SpA60
SpD50
SPE65
Total 309
Abilities
Powers up Fire-type moves when the Pokémon's HP is low.
Flash FireHidden
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Evolution Chain
Pokedex Entries
Pokemon BlackIt has a timid nature. If it is startled, the flames on its back burn more vigorously.
Pokemon WhiteIt has a timid nature. If it is startled, the flames on its back burn more vigorously.
Pokemon Black 2It has a timid nature. If it is startled, the flames on its back burn more vigorously.
Pokemon White 2It has a timid nature. If it is startled, the flames on its back burn more vigorously.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
50100%35
6
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
10
Has a chance to burn the target.
FIRE
Special
FIRESpecial
40100%2510%
13
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
19
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
FIRE
Physical
FIREPhysical
60100%2510%
22
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
28
Inflicts regular damage. Raises the user’s Speed by one stage.
FIRE
Physical
FIREPhysical
50100%20100%
31
Never misses.
NORMAL
Special
NORMALSpecial
6020
37
Has a chance to burn the target.
FIRE
Special
FIRESpecial
80100%1530%
40
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
46
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10050%5100%
49
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
55
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
58
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
FIRE
Special
FIRESpecial
150100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
12085%510%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Inflicts regular damage. Raises the user’s Speed by one stage.
FIRE
Physical
FIREPhysical
50100%20100%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM50
Lowers the user’s Special Attack by two stages after inflicting damage.
FIRE
Special
FIRESpecial
14090%5100%
TM59
Destroys the target’s held berry.
FIRE
Special
FIRESpecial
30100%15
TM61
Burns the target.
FIRE
Status
FIREStatus
75%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM93
User receives 1/4 the damage it inflicts in recoil.
ELECTR
Physical
ELECTRPhysical
90100%15
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Has a chance to lower the target’s Defense by one stage.
NORMAL
Physical
NORMALPhysical
7595%1050%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Hits twice in one turn.
FIGHTING
Physical
FIGHTINGPhysical
30100%30
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
80100%3010%
Deals splash damage to Pokémon next to the target.
FIRE
Special
FIRESpecial
70100%15
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
FIRE
Physical
FIREPhysical
120100%1510%
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
Raises the user’s Attack by one stage.
NORMAL
Status
NORMALStatus
407%
Uses a move which depends upon the terrain.
NORMAL
Status
NORMALStatus
201%
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
Hits every turn for 2-3 turns, then confuses the user.
NORMAL
Physical
NORMALPhysical
120100%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
FIRE
Special
FIRESpecial
50100%10
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable