Base Stats
HP30
ATK45
DEF135
SpA45
SpD90
SPE30
Total 375
Abilities
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Sand ForceHidden
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Evolution Chain
Pokedex Entries
Pokemon BlackWhen endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
Pokemon WhiteWhen endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
Pokemon Black 2Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
Pokemon White 2Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

Moves

Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Power varies randomly from 10 to 150.
GROUND
Physical
GROUNDPhysical
100%30
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Chargestone Cave 1F, Chargestone Cave B1F, Chargestone Cave B2F, Clay Tunnel...Available ▾
Pokemon White 2Chargestone Cave 1F, Chargestone Cave B1F, Chargestone Cave B2F, Clay Tunnel...Available ▾