Base Stats
HP30
ATK45
DEF135
SpA45
SpD90
SPE30
Total 375
Abilities
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Evolution Chain
Pokedex Entries
Pokemon DiamondIts nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Pokemon PearlIts nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Pokemon PlatinumWhen endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
Pokemon HeartGoldIf two of these meet, they cannot get too close because their noses repel each other.
Pokemon SoulSilverIf two of these meet, they cannot get too close because their noses repel each other.

Moves

Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
Power varies randomly from 10 to 150.
GROUND
Physical
GROUNDPhysical
100%30
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
User receives 1/2 the damage inflicted in recoil.
ROCK
Physical
ROCKPhysical
15080%5
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Locations
Pokemon DiamondSinnoh Route 206Available ▾
Pokemon PearlSinnoh Route 206Available ▾
Pokemon PlatinumMt Coronet 1F Route 207, Mt Coronet 2F, Mt Coronet 3F, Mt Coronet Exterior Snowfall...Available ▾
Pokemon HeartGoldUnavailable
Pokemon SoulSilverUnavailable