Base Stats
HP65
ATK45
DEF55
SpA45
SpD70
SPE45
Total 325
Abilities
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Cures the Pokémon's status conditions in rain.
Ice BodyHidden
The Pokémon gradually regains HP in snow.
Evolution Chain
Pokedex Entries
Pokemon BlackA Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice.
Pokemon WhiteA Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice.
Pokemon Black 2The colder it gets, the better it feels. It joyfully swims around oceans so cold that they are filled with floating ice.
Pokemon White 2The colder it gets, the better it feels. It joyfully swims around oceans so cold that they are filled with floating ice.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
3
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
7
Halves all Fire-type damage.
WATER
Status
WATERStatus
15
11
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
13
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
17
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
40100%30
21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
23
Restores 1/16 of the user’s max HP each turn.
WATER
Status
WATERStatus
20
27
Has a chance to lower the target’s Attack by one stage.
ICE
Special
ICESpecial
65100%2010%
31
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
33
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
37
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
41
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
43
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
47
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
51
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
53
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM05
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
HM06
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM49
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
NORMAL
Special
NORMALSpecial
40100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
100%20
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Causes a one-hit KO.
NORMAL
Physical
NORMALPhysical
30%5
Hits 2-5 times in one turn.
ICE
Physical
ICEPhysical
25100%30
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
20100%3030%
User and target both faint after three turns.
NORMAL
Status
NORMALStatus
512%
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Has an increased chance for a critical hit.
GROUND
Physical
GROUNDPhysical
8095%10
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Locations
Pokemon BlackGiant Chasm, Giant Chasm Forest CaveAvailable ▾
Pokemon WhiteGiant Chasm, Giant Chasm Forest CaveAvailable ▾
Pokemon Black 2Giant Chasm, Seaside Cave 1FAvailable ▾
Pokemon White 2Giant Chasm, Seaside Cave 1FAvailable ▾