Base Stats
HP60
ATK60
DEF60
SpA60
SpD60
SPE60
Total 360
Abilities
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Boosts the Pokémon's evasiveness if it is confused.
ContraryHidden
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
Evolution Chain
Pokedex Entries
Pokemon XNo two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
Pokemon YThe chances of two Spinda having identical spot patterns is less than one in four billion.
Pokemon Omega RubyAll the Spinda that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
Pokemon Alpha SapphireNo two Spinda are said to have identical spot patterns on their hides. This Pokémon moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.

Moves

Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
NORMAL
Status
NORMALStatus
20
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
100%20
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
Averages Defense and Special Defense with the target.
PSYCHC
Status
PSYCHCStatus
10
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has an increased chance for a critical hit.
PSYCHC
Physical
PSYCHCPhysical
70100%20
Transfers the user’s major status effect to the target.
PSYCHC
Status
PSYCHCStatus
100%10
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NORMAL
Physical
NORMALPhysical
20100%40100%
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
If the target is paralyzed, inflicts double damage and cures the paralysis.
NORMAL
Physical
NORMALPhysical
70100%10
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
User will recover half its max HP at the end of the next turn.
NORMAL
Status
NORMALStatus
10
Move Tutor (OR / AS)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Never misses.
ELECTR
Special
ELECTRSpecial
6020
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon XKalos Route 21Available ▾
Pokemon YKalos Route 21Available ▾
Pokemon Omega RubyHoenn Route 113Available ▾
Pokemon Alpha SapphireHoenn Route 113Available ▾