Base Stats
HP43
ATK80
DEF65
SpA50
SpD35
SPE35
Total 308
Abilities
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
A hard shell protects the Pokémon from critical hits.
AdaptabilityHidden
Powers up moves of the same type as the Pokémon.
Evolution Chain
Pokedex Entries
Pokemon SwordNo matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive.
Pokemon ShieldIt was originally a Pokémon from afar that escaped to the wild. It can adapt to the dirtiest river.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
4
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
8
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
12
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
16
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
20
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
24
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
28
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
32
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
7595%1050%
36
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
40
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
44
Has an increased chance for a critical hit.
WATER
Physical
WATERPhysical
10090%10
48
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
52
Causes a one-hit KO.
NORMAL
Physical
NORMALPhysical
30%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM27
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM35
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM36
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM53
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM57
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM83
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
7595%1050%
TM94
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR03
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TR04
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TR05
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TR06
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TR16
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR22
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR32
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TR37
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TR39
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR45
Has a chance to lower the target’s accuracy by one stage.
WATER
Special
WATERSpecial
9085%1030%
TR46
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TR51
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
TR60
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TR84
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
User and target swap items.
DARK
Status
DARKStatus
100%10