Base Stats
HP72
ATK80
DEF49
SpA40
SpD49
SPE40
Total 330
Abilities
Removes any additional effects from the Pokémon's moves, but increases the moves' power.
Heavy MetalHidden
Doubles the Pokémon's weight.
Evolution Chain
Pokedex Entries
Pokemon SwordIt digs up the ground with its trunk. It’s also very strong, being able to carry loads of over five tons without any problem at all.
Pokemon ShieldIf a job requires serious strength, this Pokémon will excel at it. Its copper body tarnishes in the rain, turning a vibrant green color.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
5
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
10
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
15
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
20
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
25
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
30
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
35
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
40
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
45
Has a chance to lower the target’s Attack by one stage.
FAIRY
Physical
FAIRYPhysical
9090%1010%
50
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
55
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM16
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM53
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM54
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TM98
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR39
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR46
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TR67
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TR69
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
TR72
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
12085%10
TR74
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TR76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TR85
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TR90
Has a chance to lower the target’s Attack by one stage.
FAIRY
Physical
FAIRYPhysical
9090%1010%
TR94
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
TR99
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
FIGHTING
Physical
FIGHTINGPhysical
80100%10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Can only be used after the user has eaten a berry.
POISON
Special
POISONSpecial
12090%10
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
30%5
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
STEEL
Special
STEELSpecial
14095%5
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
130100%5