Base Stats
HP42
ATK30
DEF45
SpA56
SpD53
SPE39
Total 265
Abilities
Sometimes cures the status conditions of the Pokémon's allies.
The Pokémon can sense an opposing Pokémon's dangerous moves.
Magic BounceHidden
The Pokémon reflects status moves instead of getting hit by them.
Pokedex Entries
Pokemon SwordVia the protrusion on its head, it senses other creatures’ emotions. If you don’t have a calm disposition, it will never warm up to you.
Pokemon ShieldIf this Pokémon senses a strong emotion, it will run away as fast as it can. It prefers areas without people.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Has a chance to confuse the target. | PSYCHC | Special | PSYCHCSpecial | 50 | 100% | 25 | 10% |
| 1 | Lowers the target’s Attack by one stage. | NORMAL | Status | NORMALStatus | — | — | 20 | 100% |
| 5 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. | WATER | Status | WATERStatus | — | — | 10 | — |
| 10 | Never misses. | FAIRY | Special | FAIRYSpecial | 40 | — | 15 | — |
| 15 | Cures the entire party of major status effects. | GRASS | Status | GRASSStatus | — | — | 5 | — |
| 20 | Has a chance to confuse the target. | PSYCHC | Special | PSYCHCSpecial | 65 | 100% | 20 | 10% |
| 25 | Heals the target for half its max HP. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| 30 | Inflicts regular damage with no additional effect. | FAIRY | Special | FAIRYSpecial | 80 | 100% | 10 | — |
| 35 | Raises the user’s Special Attack and Special Defense by one stage. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| 40 | Has a chance to lower the target’s Special Defense by one stage. | PSYCHC | Special | PSYCHCSpecial | 90 | 100% | 10 | 10% |
| 45 | User faints. Its replacement has its HP fully restored and any major status effect removed. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM10 | Never misses. | GRASS | Special | GRASSSpecial | 60 | — | 20 | — |
| TM14 | Paralyzes the target. | ELECTR | Status | ELECTRStatus | — | 90% | 20 | — |
| TM17 | Reduces damage from special attacks by 50% for five turns. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
| TM19 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | — | 25 | — |
| TM21 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM24 | Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
| TM25 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM28 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 75 | 100% | 10 | — |
| TM29 | Lowers the target’s Attack by two stages. | FAIRY | Status | FAIRYStatus | — | 100% | 20 | — |
| TM31 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM39 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM41 | Ally’s next move inflicts half more damage. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| TM44 | Prevents the target from using any moves that the user also knows. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| TM76 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM87 | Drains 75% of the damage inflicted to heal the user. | FAIRY | Special | FAIRYSpecial | 50 | 100% | 10 | — |
| TM92 | Has a chance to lower the target’s Special Attack by one stage. | FIRE | Special | FIRESpecial | 75 | 100% | 10 | 100% |
| TR11 | Has a chance to lower the target’s Special Defense by one stage. | PSYCHC | Special | PSYCHCSpecial | 90 | 100% | 10 | 10% |
| TR20 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR25 | Inflicts damage based on the target’s Defense, not Special Defense. | PSYCHC | Special | PSYCHCSpecial | 80 | 100% | 10 | — |
| TR26 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR27 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR29 | Allows the trainer to switch out the user and pass effects along to its replacement. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
| TR40 | User and target swap abilities. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| TR49 | Raises the user’s Special Attack and Special Defense by one stage. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TR58 | Has a chance to make the target flinch. | DARK | Special | DARKSpecial | 80 | 100% | 15 | 20% |
| TR82 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | PSYCHC | Special | PSYCHCSpecial | 20 | 100% | 10 | — |
| TR90 | Has a chance to lower the target’s Attack by one stage. | FAIRY | Physical | FAIRYPhysical | 90 | 90% | 10 | 10% |
| TR92 | Inflicts regular damage with no additional effect. | FAIRY | Special | FAIRYSpecial | 80 | 100% | 10 | — |
Egg Moves (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Makes the target act next this turn. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
Raises a selected ally’s Special Defense by one stage. | FAIRY | Status | FAIRYStatus | — | — | 20 | — |
Has a chance to paralyze the target. | ELECTR | Physical | ELECTRPhysical | 20 | 100% | 20 | 100% |
Makes the target act last this turn. | DARK | Status | DARKStatus | — | 100% | 15 | — |
Move Tutor (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts regular damage with no additional effect. | PSYCHC | Special | PSYCHCSpecial | 80 | 100% | 10 | — |