Base Stats
HP97
ATK107
DEF101
SpA127
SpD89
SPE79
Total 600
Abilities
Reduces the power of supereffective attacks taken.
Evolution Chain
Pokedex Entries
Pokemon SwordIt survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken.
Pokemon ShieldIt needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
1
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
50100%2510%
1
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
1
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
1
Heals the user by half its max HP. Affected by weather.
FAIRY
Status
FAIRYStatus
5
1
Heals the user by half its max HP. Affected by weather.
NORMAL
Status
NORMALStatus
5
8
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
16
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
24
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
32
Has an increased chance for a critical hit.
PSYCHC
Physical
PSYCHCPhysical
70100%20
40
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
PSYCHC
Special
PSYCHCSpecial
20100%10
48
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
56
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
64
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
80100%20
72
Inflicts regular damage with no additional effect.
PSYCHC
Special
PSYCHCSpecial
100100%5
80
Raises the user’s Speed by two stages and halves the user’s weight.
STEEL
Status
STEELStatus
15
88
User foregoes its next turn to recharge.
PSYCHC
Special
PSYCHCSpecial
160100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM14
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM17
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM18
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM26
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM44
Prevents the target from using any moves that the user also knows.
PSYCHC
Status
PSYCHCStatus
10
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM54
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM69
Has an increased chance for a critical hit.
PSYCHC
Physical
PSYCHCPhysical
70100%20
TM70
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM96
Never misses.
STEEL
Physical
STEELPhysical
7010
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TM99
Lowers the target’s Attack by one stage after inflicting damage.
DRAGON
Physical
DRAGONPhysical
60100%15100%
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR10
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TR11
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR24
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
TR25
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR34
Hits the target two turns later.
PSYCHC
Special
PSYCHCSpecial
120100%10
TR36
Has a chance to burn the target.
FIRE
Special
FIRESpecial
9590%1010%
TR42
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
TR44
Raises the user’s Defense and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TR46
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TR49
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TR51
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
TR52
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TR58
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TR60
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TR62
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
TR63
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
80100%20
TR67
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TR70
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TR74
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TR75
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TR76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TR82
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
PSYCHC
Special
PSYCHCSpecial
20100%10
TR83
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
TR97
Destroys Reflect and Light Screen.
PSYCHC
Physical
PSYCHCPhysical
85100%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
PSYCHC
Special
PSYCHCSpecial
80100%10
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
12090%10100%