Base Stats
HP46
ATK57
DEF40
SpA40
SpD40
SPE50
Total 273
Abilities
Contact with the Pokémon may poison the attacker.
The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.
HustleHidden
Boosts the Pokémon's Attack stat but lowers its accuracy.
Pokedex Entries
Pokemon SwordThe horn on a male Nidoran’s forehead contains a powerful poison. This is a very cautious Pokémon, always straining its large ears.
Pokemon ShieldSmall but brave, this Pokémon will hold its ground and even risk its life in battle to protect the female it’s friendly with.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Defense by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 30 | 100% |
| 1 | Has a chance to poison the target. | POISON | Physical | POISONPhysical | 15 | 100% | 35 | 30% |
| 5 | Inflicts regular damage with no additional effect. | FLYING | Physical | FLYINGPhysical | 35 | 100% | 35 | — |
| 10 | Increases the user’s chance to score a critical hit. | NORMAL | Status | NORMALStatus | — | — | 30 | — |
| 15 | Hits 2-5 times in one turn. | NORMAL | Physical | NORMALPhysical | 15 | 85% | 20 | — |
| 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | POISON | Status | POISONStatus | — | — | 20 | — |
| 25 | Hits twice in one turn. | FIGHTING | Physical | FIGHTINGPhysical | 30 | 100% | 30 | — |
| 30 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 65 | 100% | 25 | — |
| 35 | Ally’s next move inflicts half more damage. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| 40 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 90% | 10 | — |
| 45 | Raises the target’s Special Attack by one stage and confuses the target. | DARK | Status | DARKStatus | — | 100% | 15 | — |
| 50 | Has a chance to poison the target. | POISON | Physical | POISONPhysical | 80 | 100% | 20 | 30% |
| 55 | Has a chance to lower the target’s Special Defense by one stage. | GROUND | Special | GROUNDSpecial | 90 | 100% | 10 | 10% |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM15 | User digs underground, dodging all attacks, and hits next turn. | GROUND | Physical | GROUNDPhysical | 80 | 100% | 10 | — |
| TM21 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM23 | Takes the target’s item. | DARK | Physical | DARKPhysical | 60 | 100% | 25 | — |
| TM24 | Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
| TM25 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM31 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM33 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM34 | Changes the weather to sunny for five turns. | FIRE | Status | FIREStatus | — | — | 5 | — |
| TM37 | Hits once for every conscious Pokémon the trainer has. | DARK | Physical | DARKPhysical | — | 100% | 10 | — |
| TM39 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM41 | Ally’s next move inflicts half more damage. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| TM65 | Has an increased chance for a critical hit. | GHOST | Physical | GHOSTPhysical | 70 | 100% | 15 | — |
| TM74 | Inflicts double damage if the target is Poisoned. | POISON | Special | POISONSpecial | 65 | 100% | 10 | — |
| TM76 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM96 | Never misses. | STEEL | Physical | STEELPhysical | 70 | — | 10 | — |
| TR01 | Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
| TR05 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 90 | 100% | 10 | 10% |
| TR06 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 110 | 70% | 5 | 10% |
| TR08 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 90 | 100% | 15 | 10% |
| TR09 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 110 | 70% | 10 | 30% |
| TR13 | Increases the user’s chance to score a critical hit. | NORMAL | Status | NORMALStatus | — | — | 30 | — |
| TR17 | Raises the user’s Special Defense by two stages. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TR20 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR22 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 90 | 100% | 10 | 30% |
| TR26 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR27 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR31 | Has a chance to lower the target’s Defense by one stage. | STEEL | Physical | STEELPhysical | 100 | 75% | 15 | 30% |
| TR54 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | POISON | Status | POISONStatus | — | — | 20 | — |
| TR57 | Has a chance to poison the target. | POISON | Physical | POISONPhysical | 80 | 100% | 20 | 30% |
| TR67 | Has a chance to lower the target’s Special Defense by one stage. | GROUND | Special | GROUNDSpecial | 90 | 100% | 10 | 10% |
| TR87 | Has an increased chance for a critical hit. | GROUND | Physical | GROUNDPhysical | 80 | 95% | 10 | — |
| TR91 | Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | POISON | Status | POISONStatus | — | 100% | 20 | 100% |
Egg Moves (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to confuse the target. | PSYCHC | Special | PSYCHCSpecial | 50 | 100% | 25 | 10% |
Inflicts twice the damage the user received from the last physical hit it took. | FIGHTING | Physical | FIGHTINGPhysical | — | 100% | 20 | — |
Disables the target’s last used move for 1-8 turns. | NORMAL | Status | NORMALStatus | — | 100% | 20 | — |
User receives 1/2 the damage inflicted in recoil. | ROCK | Physical | ROCKPhysical | 150 | 80% | 5 | — |
Causes a one-hit KO. | NORMAL | Physical | NORMALPhysical | — | 30% | 5 | — |
Has an increased chance for a critical hit and a chance to poison the target. | POISON | Physical | POISONPhysical | 50 | 100% | 25 | 10% |
Only works if the target is about to use a damaging move. | DARK | Physical | DARKPhysical | 70 | 100% | 5 | — |
Confuses the target. | NORMAL | Status | NORMALStatus | — | 55% | 20 | — |
User receives 1/4 the damage it inflicts in recoil. | NORMAL | Physical | NORMALPhysical | 90 | 85% | 20 | — |
Hits every turn for 2-3 turns, then confuses the user. | NORMAL | Physical | NORMALPhysical | 120 | 100% | 10 | — |