Base Stats
HP30
ATK45
DEF55
SpA70
SpD55
SPE85
Total 340
Abilities
By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
The Pokémon's status conditions are cured when it switches out.
AnalyticHidden
Boosts the power of the Pokémon's move if it is the last to act that turn.
Evolution Chain
Water Stone
Pokedex Entries
Pokemon SwordIf you visit a beach at the end of summer, you’ll be able to see groups of Staryu lighting up in a steady rhythm.
Pokemon ShieldFish Pokémon nibble at it, but Staryu isn’t bothered. Its body regenerates quickly, even if part of it is completely torn off.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
4
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
8
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
12
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NORMAL
Physical
NORMALPhysical
50100%40100%
16
Raises the user’s evasion by two stages.
NORMAL
Status
NORMALStatus
10
20
Never misses.
NORMAL
Special
NORMALSpecial
6020
24
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
28
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
32
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
36
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
80100%20
40
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
44
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
48
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
52
Raises the user’s Defense and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
56
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM14
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM17
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM18
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM27
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM35
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM36
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM45
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM55
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TR03
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TR04
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TR05
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TR06
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TR08
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TR09
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TR11
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TR16
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TR19
Has a chance to burn, freeze, or paralyze the target.
NORMAL
Special
NORMALSpecial
80100%1020%
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR44
Raises the user’s Defense and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TR52
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TR63
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
80100%20
TR70
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TR84
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TR92
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
60100%20