Base Stats
HP100
ATK110
DEF90
SpA85
SpD90
SPE60
Total 535
Abilities
Powers up Water-type moves when the Pokémon's HP is low.
DampHidden
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Lowers user’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
10090%10100%
1
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
1
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
1
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
9
Inflicts regular damage with no additional effect.
ROCK
Physical
ROCKPhysical
5090%15
12
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
15
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
20
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
25
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
30
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
35
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
42
Has a chance to lower the target’s accuracy by one stage.
WATER
Special
WATERSpecial
9085%1030%
49
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
56
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
63
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM00
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
TM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM04
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM16
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM27
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM35
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM36
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM45
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM49
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
TM53
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM64
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
60100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM98
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR03
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TR04
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TR05
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TR06
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TR07
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TR10
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TR16
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TR17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR24
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR31
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TR35
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
TR39
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR45
Has a chance to lower the target’s accuracy by one stage.
WATER
Special
WATERSpecial
9085%1030%
TR48
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TR64
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TR67
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TR75
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TR76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TR78
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TR84
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TR85
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TR93
Ignores the target’s stat modifiers.
DARK
Physical
DARKPhysical
85100%10
TR94
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
TR98
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
TR99
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
FIGHTING
Physical
FIGHTINGPhysical
80100%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
60100%20
User foregoes its next turn to recharge.
WATER
Special
WATERSpecial
15090%5
With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
WATER
Special
WATERSpecial
80100%10