Base Stats
HP70
ATK58
DEF58
SpA87
SpD92
SPE90
Total 455
Abilities
Enables a sure getaway from wild Pokémon.
Boosts the Speed stat if the Pokémon's held item is used or lost.
StakeoutHidden
Doubles the damage dealt to a target that has just switched into battle.
Evolution Chain
Pokedex Entries
Pokemon SwordIt secretly marks potential targets with a scent. By following the scent, it stalks its targets and steals from them when they least expect it.
Pokemon ShieldWith a lithe body and sharp claws, it goes around stealing food and eggs. Boltund is its natural enemy.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
1
Hits once for every conscious Pokémon the trainer has.
DARK
Physical
DARKPhysical
100%10
1
Raises the user’s Attack and accuracy by one stage.
DARK
Status
DARKStatus
15
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
12
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
16
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
22
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
28
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
70100%5
34
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
40
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
2585%10
46
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
52
Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
DARK
Status
DARKStatus
100%20100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM16
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM37
Hits once for every conscious Pokémon the trainer has.
DARK
Physical
DARKPhysical
100%10
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM47
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
TM53
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM56
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM58
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
6595%1510%
TM67
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
TM68
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
6595%1510%
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM78
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM84
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
2585%10
TM85
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
TR11
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TR12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR29
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
TR32
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TR33
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TR37
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TR58
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TR68
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
TR77
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TR81
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
TR90
Has a chance to lower the target’s Attack by one stage.
FAIRY
Physical
FAIRYPhysical
9090%1010%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
FIRE
Special
FIRESpecial
70100%5100%
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
75100%5