Base Stats
HP50
ATK20
DEF40
SpA20
SpD40
SPE20
Total 190
Abilities
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Doubles the Pokémon's Attack stat.
Sap SipperHidden
The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.
Evolution Chain
Happiness
Lv. 18
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Does nothing.
NORMAL
Status
NORMALStatus
40
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
3
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
6
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
9
Lowers the target’s Attack by two stages.
FAIRY
Status
FAIRYStatus
100%20
12
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
15
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM02
Lowers the target’s Attack by two stages.
FAIRY
Status
FAIRYStatus
100%20
TM03
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
TM05
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM34
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM35
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM37
Drains 75% of the damage inflicted to heal the user.
FAIRY
Special
FAIRYSpecial
50100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM66
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM77
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM117
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
TM122
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
TM123
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM135
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM143
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM227
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
FAIRY
Special
FAIRYSpecial
80100%10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
User pays half its max HP to max out its Attack.
NORMAL
Status
NORMALStatus
10
Uses the target’s last used move.
NORMAL
Status
NORMALStatus
20
User and target both faint after three turns.
NORMAL
Status
NORMALStatus
5
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
NORMAL
Physical
NORMALPhysical
90%15
Puts the target to sleep.
NORMAL
Status
NORMALStatus
55%15
Changes the target’s type to Water.
WATER
Status
WATERStatus
100%20
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20