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Pokemon Mystery Dungeon
Pokedex
Generation IX › Falinks
IIIIIIIVVVIVIIVIIIIX
#0869
Alcremie
Pincurchin
#0871
#0869
Alcremie
Pincurchin
#0871
#0870Generation IX
Falinks
Falinks
FIGHTING
Formation Pokémon
NormalNormal
ShinyShiny
Height3.0 m
Weight62.0 kg
CategoryFormation Pokémon
Catch Rate45
GrowthMedium
GenderGenderless
Egg GroupsFairy, Mineral
Friendship50
#0869
Alcremie
Pincurchin
#0871
Base Stats
HP65
ATK100
DEF100
SpA70
SpD60
SPE75
Total 470
Abilities
Battle Armor
Hard armor protects the Pokémon from critical hits.
DefiantHidden
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
Evolution Chain
Falinks
Falinks
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Protect
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
——10—
1
Tackle
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35—
5
Rock Smash
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
10
Focus Energy
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
——30—
15
Headbutt
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
20
Bulk Up
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
——20—
25
Endure
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
——10—
30
Reversal
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
—100%15—
35
First Impression
Can only be used as the first move after the user enters battle.
BUG
Physical
BUGPhysical
90100%10—
40
No Retreat
Hits twice in one turn, with a chance to make the target flinch.
FIGHTING
Status
FIGHTINGStatus
——5100%
45
Iron Defense
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
——15—
50
Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
55
Megahorn
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
12085%10—
60
Counter
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
—100%20—
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Take Down
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20—
TM04
Agility
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
——30—
TM07
Protect
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
——10—
TM20
Trailblaze
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
GRASS
Physical
GRASSPhysical
50100%20—
TM25
Facade
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20—
TM36
Rock Tomb
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM47
Endure
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
——10—
TM49
Sunny Day
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
——5—
TM50
Rain Dance
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
——5—
TM53
Smart Strike
Never misses.
STEEL
Physical
STEELPhysical
70—10—
TM57
False Swipe
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40—
TM58
Brick Break
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15—
TM59
Zen Headbutt
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
TM64
Bulk Up
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
——20—
TM66
Body Slam
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM70
Sleep Talk
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
——10—
TM83
Poison Jab
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM85
Rest
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
——5—
TM86
Rock Slide
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM88
Swords Dance
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
——20—
TM89
Body Press
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
FIGHTING
Physical
FIGHTINGPhysical
80100%10—
TM99
Iron Head
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TM103
Substitute
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
——10—
TM104
Iron Defense
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
——15—
TM130
Helping Hand
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
——20—
TM134
Reversal
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
—100%15—
TM152
Giga Impact
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5—
TM158
Focus Blast
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM163
Hyper Beam
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5—
TM167
Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM171
Tera Blast
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10—
TM181
Knock Off
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20—
TM185
Lunge
Lowers the target’s Attack by one stage after inflicting damage.
BUG
Physical
BUGPhysical
80100%15100%
TM186
High Horsepower
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10—
TM191
Uproar
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10—
TM203
Psych Up
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
——10—
TM205
Endeavor
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
—100%5—
TM213
Coaching
Inflicts regular damage with no additional effect.
FIGHTING
Status
FIGHTINGStatus
——10100%
TM221
Throat Chop
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
TM229
Upper Hand
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
FIGHTING
Physical
FIGHTINGPhysical
65100%15—
#0869
Alcremie
Pincurchin
#0871