Base Stats
HP87
ATK60
DEF95
SpA133
SpD91
SPE84
Total 550
Abilities
A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.
Evolution Chain
Gimmighoul Coins
Pokedex Entries
Pokemon ScarletIts body seems to be made up of 1,000 coins. This Pokémon gets along well with others and is quick to make friends with anybody.
Pokemon VioletIt has a sturdy body made up of stacked coins. Gholdengo overwhelms its enemies by firing coin after coin at them in quick succession.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
7
Inflicts damage equal to the user’s level.
GHOST
Special
GHOSTSpecial
100%15
14
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
21
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
28
Lowers the target’s Special Defense by two stages.
STEEL
Status
STEELStatus
85%40
35
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
42
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
49
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
80100%20
56
The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.
STEEL
Special
STEELSpecial
120100%5
63
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
70
Lowers the target’s Attack and Special Attack by two stages. User faints.
DARK
Status
DARKStatus
100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM12
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM17
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
TM18
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM23
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM29
Has double power if the target has a major status ailment.
GHOST
Special
GHOSTSpecial
65100%10
TM39
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM42
Inflicts damage equal to the user’s level.
GHOST
Special
GHOSTSpecial
100%15
TM43
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM51
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM54
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
TM68
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM72
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
ELECTR
Special
ELECTRSpecial
100%10
TM74
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM79
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TM82
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM93
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TM99
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TM101
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
80100%20
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM109
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
TM114
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM120
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM121
Power is higher when the user weighs more than the target, up to a maximum of 120.
STEEL
Physical
STEELPhysical
100%10
TM126
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM140
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM158
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM166
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM170
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
STEEL
Special
STEELSpecial
14095%5
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM192
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM198
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
11090%5
TM223
Lowers the target’s Special Defense by two stages.
STEEL
Status
STEELStatus
85%40