Base Stats
HP70
ATK43
DEF53
SpA43
SpD53
SPE40
Total 302
Abilities
The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.
The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
GluttonyHidden
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
5
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
8
Poisons the target.
POISON
Status
POISONStatus
90%40
10
Has a chance to poison the target.
POISON
Special
POISONSpecial
65100%2030%
12
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
17
Lowers the target’s Special Defense by two stages.
POISON
Special
POISONSpecial
40100%20100%
20
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
25
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
28
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
28
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
28
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
33
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
36
Nullifies target’s ability until it leaves battle.
POISON
Status
POISONStatus
100%10
41
Can only be used after the user has eaten a berry.
POISON
Special
POISONSpecial
12090%10
44
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
49
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12080%530%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM05
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM11
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM13
Lowers the target’s Special Defense by two stages.
POISON
Special
POISONSpecial
40100%20100%
TM18
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM35
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM43
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM45
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM49
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM56
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
TM66
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM67
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
TM68
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
TM69
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM71
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TM82
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM83
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM88
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM91
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
TM102
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12080%530%
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM111
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM114
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM122
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
TM128
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM135
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM148
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM168
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM175
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM202
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
TM214
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TM224
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Defense by two stages.
POISON
Status
POISONStatus
20
Removes all of the target’s stat modifiers.
POISON
Special
POISONSpecial
5015
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
If the user faints this turn, the target automatically will, too.
GHOST
Status
GHOSTStatus
5
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to poison the target.
POISON
Special
POISONSpecial
3070%2040%
Cures the entire party of major status effects after inflicting damage.
NORMAL
Status
NORMALStatus
10100%