Base Stats
HP70
ATK43
DEF53
SpA43
SpD53
SPE40
Total 302
Abilities
The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.
The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
Evolution Chain
Pokedex Entries
Pokemon RubyVirtually all of GULPIN’s body is its stomach. As a result, it can swallow something its own size. This POKéMON’s stomach contains a special fluid that digests anything.
Pokemon SapphireMost of GULPIN’s body is made up of its stomach - its heart and brain are very small in comparison. This POKéMON’s stomach contains special enzymes that dissolve anything.
Pokemon EmeraldThis POKéMON’s stomach fluid can even digest scrap iron. In one gulp, it can swallow something that is as large as itself.
Pokemon FireRedThere is nothing its stomach can’t digest. While it is digesting, vile, overpowering gases are expelled.
Pokemon LeafGreenThere is nothing its stomach can’t digest. While it is digesting, vile, overpowering gases are expelled.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
6
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
9
Poisons the target.
POISON
Status
POISONStatus
55%40
14
Has a chance to poison the target.
POISON
Physical
POISONPhysical
65100%2030%
17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
23
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
28
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
34
Power is 100 times the amount of energy Stockpiled.
NORMAL
Physical
NORMALPhysical
100%10
34
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
10
34
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
39
Has a chance to poison the target.
POISON
Physical
POISONPhysical
90100%1030%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
20100%1550%
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM09
Hits 2-5 times in one turn.
GRASS
Special
GRASSSpecial
10100%30
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM19
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Physical
GHOSTPhysical
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM36
Has a chance to poison the target.
POISON
Physical
POISONPhysical
90100%1030%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM49
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Egg Moves (Ruby / Sapphire / Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Defense by two stages.
POISON
Status
POISONStatus
40
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Has a chance to poison the target.
POISON
Physical
POISONPhysical
2070%2040%
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
Has a chance to confuse the target.
FIGHTING
Physical
FIGHTINGPhysical
10050%5100%
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Has a chance to burn the target.
FIRE
Special
FIRESpecial
75100%1510%
Has a chance to freeze the target.
ICE
Special
ICESpecial
75100%1510%
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
75100%1510%
Move Tutor (XD)
MoveTypeCatType/CatPwrAccPPEff %
Target loses 1/4 its max HP every turn as long as it’s asleep.
GHOST
Status
GHOSTStatus
100%15
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
Locations
Pokemon RubyHoenn Route 110Available ▾
Pokemon SapphireHoenn Route 110Available ▾
Pokemon EmeraldHoenn Route 110Available ▾
Pokemon FireRedUnavailable
Pokemon LeafGreenUnavailable
Pokemon ColosseumUnavailable
Pokemon XDCipher Lab OutsideAvailable ▾