Base Stats
HP70
ATK100
DEF70
SpA45
SpD55
SPE45
Total 385
Abilities
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Boosts the Defense stat when the Pokémon is hit by an attack.
Inner FocusHidden
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
1
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
4
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
8
Hits twice in one turn.
FIGHTING
Physical
FIGHTINGPhysical
30100%30
12
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
16
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
20
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
24
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
28
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
32
Power is higher when the user weighs more than the target, up to a maximum of 120.
STEEL
Physical
STEELPhysical
100%10
36
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
40
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
44
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM05
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM12
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM28
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM36
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM39
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM49
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM51
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM66
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM84
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM86
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM99
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM104
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TM116
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TM121
Power is higher when the user weighs more than the target, up to a maximum of 120.
STEEL
Physical
STEELPhysical
100%10
TM133
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TM149
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM150
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM167
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM172
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
TM176
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
TM179
Removes any immunity to Ground damage.
ROCK
Physical
ROCKPhysical
50100%15100%
TM186
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
TM204
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
TM205
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
TM224
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
30%5
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
Removes any immunity to Ground damage.
ROCK
Physical
ROCKPhysical
50100%15100%