Base Stats
HP50
ATK45
DEF45
SpA35
SpD64
SPE58
Total 297
Abilities
The Pokémon's moves are unimpeded by the Ability of the target.
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
PickpocketHidden
The Pokémon steals the held item from attackers that made direct contact with it.
Pokedex Entries
Pokemon ScarletIt swings its handmade hammer around to protect itself, but the hammer is often stolen by Pokémon that eat metal.
Pokemon VioletThis Pokémon pounds iron scraps together to make a hammer. It will remake the hammer again and again until it’s satisfied with the result.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Has a chance to make the target flinch. | GHOST | Physical | GHOSTPhysical | 30 | 100% | 15 | 30% |
| 1 | Inflicts regular damage with no additional effect. | FAIRY | Special | FAIRYSpecial | 40 | 100% | 30 | — |
| 5 | Lowers the target’s Attack by one stage. | FAIRY | Status | FAIRYStatus | — | 100% | 30 | — |
| 8 | Has a chance to raise the user’s Attack by one stage. | STEEL | Physical | STEELPhysical | 50 | 95% | 35 | 10% |
| 11 | Takes the target’s item. | NORMAL | Physical | NORMALPhysical | 60 | 100% | 25 | — |
| 14 | Has a chance to lower the target’s Defense by one stage. | FIGHTING | Physical | FIGHTINGPhysical | 40 | 100% | 15 | 50% |
| 17 | Drains 75% of the damage inflicted to heal the user. | FAIRY | Special | FAIRYSpecial | 50 | 100% | 10 | — |
| 21 | Confuses the target. | FAIRY | Status | FAIRYStatus | — | 75% | 10 | — |
| 24 | Inflicts regular damage with no additional effect. | DARK | Physical | DARKPhysical | 60 | 100% | 20 | — |
| 27 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 75% | 20 | — |
| 31 | Has a chance to lower the target’s Special Defense by one stage. | STEEL | Special | STEELSpecial | 80 | 100% | 10 | 10% |
| 35 | Has a chance to lower the target’s Attack by one stage. | FAIRY | Physical | FAIRYPhysical | 90 | 90% | 10 | 10% |
| 39 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | NORMAL | Physical | NORMALPhysical | 40 | 100% | 10 | 100% |
| 43 | Raises the target’s Special Attack by one stage and confuses the target. | DARK | Status | DARKStatus | — | 100% | 15 | — |
| 47 | Inflicts regular damage with no additional effect. | BUG | Physical | BUGPhysical | 70 | 90% | 10 | 100% |
| 52 | Target drops its held item. | DARK | Physical | DARKPhysical | 65 | 100% | 20 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM03 | Lowers the target’s Special Defense by two stages. | DARK | Status | DARKStatus | — | 100% | 20 | — |
| TM07 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Takes the target’s item. | DARK | Physical | DARKPhysical | 60 | 100% | 25 | — |
| TM21 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. | BUG | Physical | BUGPhysical | 50 | 100% | 20 | — |
| TM25 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM31 | Has a chance to raise the user’s Attack by one stage. | STEEL | Physical | STEELPhysical | 50 | 95% | 35 | 10% |
| TM36 | Has a chance to lower the target’s Speed by one stage. | ROCK | Physical | ROCKPhysical | 60 | 95% | 15 | 100% |
| TM37 | Drains 75% of the damage inflicted to heal the user. | FAIRY | Special | FAIRYSpecial | 50 | 100% | 10 | — |
| TM43 | Throws held item at the target; power depends on the item. | DARK | Physical | DARKPhysical | — | 100% | 10 | — |
| TM47 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM62 | Calculates damage with the target’s attacking stat. | DARK | Physical | DARKPhysical | 95 | 100% | 15 | — |
| TM70 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM74 | Reduces damage from physical attacks by half. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TM75 | Reduces damage from special attacks by 50% for five turns. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
| TM80 | Randomly selects and uses any move in the game. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM82 | Paralyzes the target. | ELECTR | Status | ELECTRStatus | — | 90% | 20 | — |
| TM85 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM86 | Has a chance to make the target flinch. | ROCK | Physical | ROCKPhysical | 75 | 90% | 10 | 30% |
| TM88 | Raises the user’s Attack by two stages. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| TM93 | Has a chance to lower the target’s Special Defense by one stage. | STEEL | Special | STEELSpecial | 80 | 100% | 10 | 10% |
| TM98 | User and target swap abilities. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| TM103 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM116 | Causes damage when opposing Pokémon switch in. | ROCK | Status | ROCKStatus | — | — | 20 | — |
| TM122 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | NORMAL | Status | NORMALStatus | — | 100% | 5 | — |
| TM127 | Has a chance to lower the target’s Attack by one stage. | FAIRY | Physical | FAIRYPhysical | 90 | 90% | 10 | 10% |
| TM130 | Ally’s next move inflicts half more damage. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| TM150 | Has an increased chance for a critical hit. | ROCK | Physical | ROCKPhysical | 100 | 80% | 5 | — |
| TM170 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | STEEL | Special | STEELSpecial | 140 | 95% | 5 | — |
| TM171 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | NORMAL | Special | NORMALSpecial | 80 | 100% | 10 | — |
| TM181 | Target drops its held item. | DARK | Physical | DARKPhysical | 65 | 100% | 20 | — |
| TM205 | Lowers the target’s HP to equal the user’s. | NORMAL | Physical | NORMALPhysical | — | 100% | 5 | — |
| TM219 | Inflicts regular damage with no additional effect. | BUG | Physical | BUGPhysical | 70 | 90% | 10 | 100% |
| TM223 | Lowers the target’s Special Defense by two stages. | STEEL | Status | STEELStatus | — | 85% | 40 | — |
Egg Moves (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Hits through Protect and Detect. | NORMAL | Physical | NORMALPhysical | 30 | 100% | 10 | — |
Lowers user’s Speed by one stage. | ICE | Physical | ICEPhysical | 100 | 90% | 10 | 100% |
Makes the target act last this turn. | DARK | Status | DARKStatus | — | 100% | 15 | — |