Base Stats
HP70
ATK85
DEF70
SpA60
SpD70
SPE50
Total 405
Abilities
Powers up Water-type moves when the Pokémon's HP is low.
Evolution Chain
Pokedex Entries
Pokemon RubyThe surface of MARSHTOMP’s body is enveloped by a thin, sticky film that enables it to live on land. This POKéMON plays in mud on beaches when the ocean tide is low.
Pokemon SapphireMARSHTOMP is much faster at traveling through mud than it is at swimming. This POKéMON’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.
Pokemon EmeraldIts toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.
Pokemon FireRedIt is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.
Pokemon LeafGreenIt is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
15
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
16
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
5595%15100%
20
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
25
Halves all Electric-type damage.
GROUND
Status
GROUNDStatus
15
31
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
37
Has a chance to lower the target’s accuracy by one stage.
WATER
Special
WATERSpecial
9585%1030%
42
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
46
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
53
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
20100%1550%
HM07
Has a chance to make the target flinch.
WATER
Special
WATERSpecial
80100%1520%
HM08
User dives underwater, dodging all attacks, and hits next turn.
WATER
Special
WATERSpecial
60100%10
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
60100%10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
Has a chance to confuse the target.
FIGHTING
Physical
FIGHTINGPhysical
10050%5100%
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Has a chance to freeze the target.
ICE
Special
ICESpecial
75100%1510%
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Locations
Pokemon RubyEvolve from MudkipObtainable
Pokemon SapphireEvolve from MudkipObtainable
Pokemon EmeraldEvolve from MudkipObtainable
Pokemon FireRedUnavailable
Pokemon LeafGreenUnavailable
Pokemon ColosseumUnavailable
Pokemon XDUnavailable