Base Stats
HP20
ATK10
DEF230
SpA10
SpD230
SPE5
Total 505
Abilities
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
ContraryHidden
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
1
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
10100%3510%
1
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
1
Covers the opposing field, lowering opponents’ Speed by one stage upon switching in.
BUG
Status
BUGStatus
20
1
Raises the user’s Defense by one stage.
WATER
Status
WATERStatus
40
5
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
9
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1590%20100%
12
Has a chance to lower the target’s Special Attack by one stage.
BUG
Special
BUGSpecial
50100%20100%
16
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
20
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
23
Inflicts regular damage with no additional effect.
ROCK
Physical
ROCKPhysical
5090%15
27
Nullifies target’s ability until it leaves battle.
POISON
Status
POISONStatus
100%10
31
User swaps Attack and Defense.
PSYCHC
Status
PSYCHCStatus
10
34
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
NORMAL
Status
NORMALStatus
15
38
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
42
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
45
Averages Defense and Special Defense with the target.
PSYCHC
Status
PSYCHCStatus
10
45
Averages Attack and Special Attack with the target.
PSYCHC
Status
PSYCHCStatus
10
49
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM09
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Removes any immunity to Ground damage.
ROCK
Physical
ROCKPhysical
50100%15100%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TM36
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM69
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
20
TM71
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM74
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM83
Prevents the target from fleeing and inflicts damage for 2-5 turns.
BUG
Special
BUGSpecial
20100%20100%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to lower the target’s Special Defense by one stage.
POISON
Special
POISONSpecial
40100%3010%
Raises one of a friendly Pokémon’s stats at random by two stages.
NORMAL
Status
NORMALStatus
30
Inflicts damage equal to the user’s remaining HP. User faints.
FIGHTING
Special
FIGHTINGSpecial
100%5
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%20
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Makes the target act next this turn.
NORMAL
Status
NORMALStatus
15
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Nullifies target’s ability until it leaves battle.
POISON
Status
POISONStatus
100%10
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunUnavailable
Pokemon Ultra MoonUnavailable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable