Base Stats
HP90
ATK85
DEF100
SpA95
SpD125
SPE85
Total 580
Abilities
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Snow CloakHidden
Boosts the Pokémon's evasiveness in snow.
Evolution Chain
Pokedex Entries
Pokemon SwordIt’s said that this Pokémon’s beautiful blue wings are made of ice. Articuno flies over snowy mountains, its long tail fluttering along behind it.
Pokemon ShieldThis Pokémon can control ice at will. Articuno is said to live in snowy mountains riddled with permafrost.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
40100%35
1
Protects the user’s stats from being changed by enemy moves.
ICE
Status
ICEStatus
30
5
Has a chance to freeze the target.
ICE
Special
ICESpecial
40100%2510%
10
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
15
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
40100%30
20
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
25
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
30
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
15
35
Super-effective against Water.
ICE
Special
ICESpecial
70100%2010%
40
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
45
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
50
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
55
Has a chance to confuse the target.
FLYING
Special
FLYINGSpecial
11070%1030%
60
Ensures that the user’s next move will hit the target.
NORMAL
Status
NORMALStatus
5
65
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
70
Causes a one-hit KO.
ICE
Special
ICESpecial
30%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM18
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM27
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM30
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
TM32
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM35
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM46
If there be weather, this move has doubled power and the weather’s type.
NORMAL
Special
NORMALSpecial
50100%10
TM51
Hits 2-5 times in one turn.
ICE
Physical
ICEPhysical
25100%30
TM56
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM64
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
60100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM95
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%1530%
TR05
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TR06
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TR12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR66
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
TR89
Has a chance to confuse the target.
FLYING
Special
FLYINGSpecial
11070%1030%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
4090%10
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
2090%10