Base Stats
HP51
ATK52
DEF90
SpA82
SpD110
SPE100
Total 485
Abilities
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
Gives priority to the Pokémon's healing moves.
Natural CureHidden
The Pokémon's status conditions are cured when it switches out.
Evolution Chain
Pokedex Entries
Pokemon SwordComfey picks flowers with its vine and decorates itself with them. For some reason, flowers won’t wither once they’re attached to a Comfey.
Pokemon ShieldThese Pokémon smell very nice. All Comfey wear different flowers, so each of these Pokémon has its own individual scent.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20
1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1590%20100%
3
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
45100%25
6
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
9
Drains 75% of the damage inflicted to heal the user.
FAIRY
Special
FAIRYSpecial
50100%10
12
Raises the Defense of all Grass Pokémon in battle.
FAIRY
Status
FAIRYStatus
10100%
15
Never misses.
GRASS
Special
GRASSSpecial
6020
18
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
21
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%10
24
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
27
Confuses the target.
FAIRY
Status
FAIRYStatus
75%10
30
Heals the target for ½ its max HP, or ⅔ on Grassy Terrain.
FAIRY
Status
FAIRYStatus
10
33
Inflicts regular damage.
GRASS
Physical
GRASSPhysical
90100%15
36
Cures the entire party of major status effects.
GRASS
Status
GRASSStatus
5
39
Has a chance to lower the target’s Attack by one stage.
FAIRY
Physical
FAIRYPhysical
9090%1010%
42
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%20
45
Hits every turn for 2-3 turns, then confuses the user.
GRASS
Special
GRASSSpecial
120100%10
48
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
GRASS
Status
GRASSStatus
10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM10
Never misses.
GRASS
Special
GRASSSpecial
6020
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM17
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM19
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM28
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM29
Lowers the target’s Attack by two stages.
FAIRY
Status
FAIRYStatus
100%20
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM41
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM50
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
TM56
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM70
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM78
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM87
Drains 75% of the damage inflicted to heal the user.
FAIRY
Special
FAIRYSpecial
50100%10
TM88
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
GRASS
Status
GRASSStatus
10
TR17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR30
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
TR37
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TR38
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
TR49
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TR59
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TR65
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TR77
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TR82
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
PSYCHC
Special
PSYCHCSpecial
20100%10
TR83
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
TR90
Has a chance to lower the target’s Attack by one stage.
FAIRY
Physical
FAIRYPhysical
9090%1010%
TR92
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TR96
Damages opponents, but heals allies for 50% of their max HP.
BUG
Special
BUGSpecial
90100%15
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Makes the target act next this turn.
NORMAL
Status
NORMALStatus
15
Has a chance to lower the target’s accuracy by one stage.
GRASS
Special
GRASSSpecial
6590%1050%
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
55100%20