Base Stats
HP60
ATK50
DEF100
SpA95
SpD70
SPE65
Total 440
Abilities
The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon makes it rain when it enters a battle.
Rain DishHidden
The Pokémon gradually regains HP in rain.
Evolution Chain
Pokedex Entries
Pokemon SwordIt is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
Pokemon ShieldSkimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
1
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%1530%
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
1
Changes the target’s type to Water.
WATER
Status
WATERStatus
100%20
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
1
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
15
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
15
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
60100%35
20
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
28
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
28
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
28
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
34
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
41
Protects the user’s stats from being changed by enemy moves.
ICE
Status
ICEStatus
30
48
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
55
Has a chance to confuse the target.
FLYING
Special
FLYINGSpecial
11070%1030%
62
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM27
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM30
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM35
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM36
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM46
If there be weather, this move has doubled power and the weather’s type.
NORMAL
Special
NORMALSpecial
50100%10
TM55
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
TM56
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM57
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM95
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%1530%
TR03
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TR04
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TR05
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TR06
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TR12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR35
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
TR59
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TR66
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
TR73
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12080%530%
TR84
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TR89
Has a chance to confuse the target.
FLYING
Special
FLYINGSpecial
11070%1030%
TR98
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
4090%10