Base Stats
HP85
ATK80
DEF90
SpA105
SpD95
SPE60
Total 515
Abilities
When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
The Pokémon compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.
AnalyticHidden
Boosts the power of the Pokémon's move if it is the last to act that turn.
Evolution Chain
Trade w/ Up Grade
Trade w/ Dubious Disc
Pokedex Entries
Pokemon SwordThis is a Porygon that was updated with special data. Porygon2 develops itself by learning about many different subjects all on its own.
Pokemon ShieldAfter artificial intelligence was implemented in Porygon2, the Pokémon began using a strange language that only other Porygon2 understand.
Legends: ArceusA bizarre item caused this Pokémon to evolve. While it now exhibits many new gestures and expressions, its biology remains inscrutable.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
User’s type changes to the type of one of its moves at random.
NORMAL
Status
NORMALStatus
30
1
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
1
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
1
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
15
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
40100%3010%
20
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
25
Changes the user’s type to a random type either resistant or immune to the last move used against it.
NORMAL
Status
NORMALStatus
30
30
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
35
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
40
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
80100%1530%
45
Has a chance to burn, freeze, or paralyze the target.
NORMAL
Special
NORMALSpecial
80100%1020%
50
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
55
Ensures that the user’s next move will hit the target.
NORMAL
Status
NORMALStatus
5
60
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12050%5100%
65
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM14
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM27
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM60
User swaps Attack and Special Attack changes with the target.
PSYCHC
Status
PSYCHCStatus
10
TM61
User swaps Defense and Special Defense changes with the target.
PSYCHC
Status
PSYCHCStatus
10
TM62
Exchanges the user’s Speed with the target’s.
PSYCHC
Status
PSYCHCStatus
10
TM70
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM71
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
PSYCHC
Status
PSYCHCStatus
10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM82
Lowers the target’s Speed by one stage.
ELECTR
Special
ELECTRSpecial
5595%15100%
TM93
Lowers the target’s Special Attack by two stages.
ELECTR
Status
ELECTRStatus
100%15
TR05
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TR06
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TR08
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TR09
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TR11
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TR12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TR19
Has a chance to burn, freeze, or paralyze the target.
NORMAL
Special
NORMALSpecial
80100%1020%
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR25
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR31
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TR33
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TR38
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
TR69
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
TR81
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
TR83
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15