Base Stats
HP65
ATK95
DEF85
SpA55
SpD55
SPE85
Total 440
Abilities
Contact with the Pokémon may poison the attacker.
Boosts the Pokémon's Speed stat in rain.
IntimidateHidden
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
Evolution Chain
Pokedex Entries
Pokemon SwordWhen faced with a larger opponent, it swallows as much water as it can to match the opponent’s size.
Pokemon ShieldThe small spikes covering its body developed from scales. They inject a toxin that causes fainting.
Legends: ArceusFishers detest this troublesome Pokémon because it sprays poison from its spines, getting it everywhere. A different form of Qwilfish lives in other regions.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to poison the target.
POISON
Physical
POISONPhysical
15100%3530%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
4
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
8
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
12
Raises the user’s Attack by two stages if it KOs the target.
BUG
Physical
BUGPhysical
50100%25
16
Raises the user’s evasion by two stages.
NORMAL
Status
NORMALStatus
10
20
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
24
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
28
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
32
Hits 2-5 times in one turn.
BUG
Physical
BUGPhysical
2595%20
36
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
40
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
44
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
44
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
48
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
52
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
56
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
60
Raises one of a friendly Pokémon’s stats at random by two stages.
NORMAL
Status
NORMALStatus
30
66
If the user faints this turn, the target automatically will, too.
GHOST
Status
GHOSTStatus
5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM07
Hits 2-5 times in one turn.
BUG
Physical
BUGPhysical
2595%20
TM14
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM20
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM26
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM27
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM35
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM36
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM42
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
TM45
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM52
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
TM55
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
TM57
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM58
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
TM74
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM77
Has double power if the target has a major status ailment.
GHOST
Special
GHOSTSpecial
65100%10
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR03
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TR04
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TR05
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TR06
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TR16
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR21
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
TR22
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TR23
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR33
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TR37
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TR52
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TR54
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
TR57
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TR78
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TR84
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TR91
Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
Status
POISONStatus
100%20100%
TR95
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
TR98
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s Special Defense by two stages.
POISON
Special
POISONSpecial
40100%20100%
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
DRAGON
Physical
DRAGONPhysical
2590%20
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
130100%5