Base Stats
HP90
ATK90
DEF85
SpA125
SpD90
SPE100
Total 580
Abilities
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
StaticHidden
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
35100%35
1
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
5
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
40100%3010%
10
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
15
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
20
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
25
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
30
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ELECTR
Status
ELECTRStatus
20
35
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
80100%20
40
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
45
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
80100%1530%
50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
55
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
60
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
5
65
Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.
ELECTR
Status
ELECTRStatus
20
70
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12050%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM04
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM14
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM27
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM32
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM40
Has an increased chance for a critical hit.
FLYING
Special
FLYINGSpecial
6095%25
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM48
User must switch out after attacking.
ELECTR
Special
ELECTRSpecial
70100%20
TM49
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM51
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM60
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM72
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
ELECTR
Special
ELECTRSpecial
100%10
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM82
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM96
Lowers the target’s Special Attack by two stages.
ELECTR
Status
ELECTRStatus
100%15
TM97
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM113
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
15
TM118
Has a chance to burn the target.
FIRE
Special
FIRESpecial
9590%1010%
TM126
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM132
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
TM136
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
ELECTR
Status
ELECTRStatus
10
TM147
User receives 1/4 the damage it inflicts in recoil.
ELECTR
Physical
ELECTRPhysical
90100%15
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM160
Has a chance to confuse the target.
FLYING
Special
FLYINGSpecial
11070%1030%
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM164
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
TM166
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM173
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ELECTR
Status
ELECTRStatus
20
TM193
If there be weather, this move has doubled power and the weather’s type.
NORMAL
Special
NORMALSpecial
50100%10
TM197
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
4090%10
TM210
The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
ELECTR
Physical
ELECTRPhysical
10095%15
TM223
Lowers the target’s Special Defense by two stages.
STEEL
Status
STEELStatus
85%40